Learn how to create your own character no matter how complex
Basic tools in Zbrush / Basics for 3D character development / Brushes / Panels / Polygroup / Masks.
PEOPLE WHO COULD BE INTERESTED ON THE COURSE
This course is aimed at people who have no knowledge on Zbrush as a digital sculpting tool. The content of the course is basic and aims to help people becoming familiar with the work environment and learning some essential concepts that will allow to take more advanced courses about 3D character creation.
This course will let you understand easily the general aspects of the software, in order to quickly start working with the sculpting tool. It provides punctual and understandable information to get started with the use of the software. It serves as a reference material for those who have learned the tool intuitively and require a better structure to work efficiently.
This course is completely free and serves for all those interested in starting the series "Creating 3D Characters with Zbrush". It is a reference material that allows students improve their appropriation of the tool to be able to perform optimally the advanced courses offered by CG Makers.
"Only seeing is boring" once someone told me that and it was that moment when I started to learn how to be a Digital Artist. if that phrase also get into you and you want to learn how to create characters of all kind for television, movies or video games, then i'm sure that you will love this course.
This course is designed so that step by step you learn how to give shape to your own characters. The only thing that is missing is that you take the last step and begin your training. And if you have already decided then I'll be more than happy to accompany you in your journey to become a proffesional.
Hello, my name is Mauricio Garcia, Director of the CG Makers artists collective. My passion is to develop and direct high quality Digital Animation projects and to teach others how to achieve the same or better results. After writing and directing multiple video games, short films and co-producing with Korea, USA, Mexico and Colombia the 1st Latin American 3D and 4D animated feature film "Jungle Shuffle" and working on projects for brands such as Disney, Chevrolet, Suzuki, Nokia, Adobe... and more than 13 years in the industry, I decided to devote myself 100% to teaching others everything I learned, but focused on what I love most, video games! Our students now number more than 10,000 in more than 125 countries. What I'm really looking for is to give you the route and the tools to insert yourself into the global animation industry.