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Create your own Batman: Body and head Pt 1 and 2 Suit and props

You will learn to create anatomically correct characters with Zbrush, whether normal characters or superheroes

Create your own Batman: Body and head Pt 1 and 2 Suit and props



Organic modeling in Zbrush. You will learn to create Batman from scratch with Zbrush, both his anatomy and his characteristic costume.

Classes: 76 | Skill level: Intermediate level | Languages: English

3d full body batman


Description
Are you a student, professional or amateur and aspire to become a digital artist and want to strengthen skills for the creation of 3d characters in the film industry, digital animation and video games? If your answer is yes, this course is for you!

If you want to create characters of all kinds such as professionals, thin, muscular, giant, gross or cartoon characters, you just have to sign up for the course and develop each one of the proposed activities.

Through more than 76 classes (with part 1) you can learn the industrial process of 3D character creation, put your anatomy knowledge into practice and remember the basic concepts.

You will learn to work with a technical supervisor, a production coordinator and gain time with the implementation of an incremental development.

At the end of the course you can apply their techniques to any type of character, realistic, cartoon, manga or whatever style you need or what you like. It is time to become a 3D character modeling professional.


Which are the requirements?
The course is developed in the software Zbrush R7, so it is important that you have the program installed on your computer, on the Pixologic website you will find a free version for 45 days (trial).

Both the syllabus and the visual references are related to the human body (Masculine and Feminine) so it is important to understand that they are reviewed within a learning environment.

Have attitude, willingness and desire to learn!
Where possible, it is ideal that you have seen the first 3 parts of the course.



What will I learn in this course?
You will apply the anatomy concepts presented in the first 3 courses of 3D Character Creation; "Vol.1 Fundamentals of Human Anatomy, Vol.2 Head and, Vol.3 Hands" and Feet, of course this is not an impediment to see the course.

At the end of the course, you will understand the steps for the creation of a 3D character applying the process used in a world class production.

You will understand the proportions that you must apply to a character to give him the appearance of a normal character or Superhero.

You will understand how to manage files of millions of polygons, lower them to a much lower resolution while preserving details or textures.

Who is it for?
This course is aimed at any character creation student who is about to start classes or if he has been creating them for a while and wants to improve his technique, this course will be very useful.

If you have problems developing characters of high complexity, these classes will give you tools and clear knowledge to manage the complexity of those characters.

This course consists of 76 classes

We will be uploading courses on different characters from DC comics, Marvel Comics, video games such as League of legends, World of Warcraft, God of War, among others.


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We are CG Makers, we are a collective of independent artists
With the mission of boosting the emerging talent and the enormous potential in the field of Digital Animation, we produce and deliver specialized knowledge of the Entertainment industry (Cinema, Television and Video Games) through high quality videotutorials in digital format, looking for professionals, students and enthusiasts of the Digital Animation industry, improve their knowledge and technical skills for the development of highly complex projects in the sector.


Tu instructor


CG Makers
CG Makers

Hola, mi nombre es Mauricio Garcia, Director de el colectivo de artistas CG Makers. Mi pasión es desarrollar y dirigir proyectos de Animación Digital de alta calidad y enseñar a los demás cómo lograr los mismos o mejores resultados. Después de escribir y dirigir multiples videojuegos, cortometrajes y coproducir con Corea, USA, México y Colombia el 1er Largometraje animado 3D y 4D de latinoamérica "Jungle Shuffle" y trabajar proyectos para marcas como Disney, Chevrolet, Suzuki, Nokia, Adobe.. entre otros y llevar más de 13 años en la industria, decidí dedicarme 100% a enseñar a los demás todo lo aprendido, pero enfocado a lo que más me apasiona, los videojuegos!!. Nuestros estudiantes ya son más de 10.000 en más de 125 países. Lo que busco realmente es darte la ruta y las herramientas para que te insertes en la industria de la animación a nivel global.

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Temáticas del curso


  section 7
Disponible en días
días después de inscribirte
  Part 2 Suit and props
Disponible en días
días después de inscribirte

Preguntas frecuentes


When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.

¡Comienza ahora!